#ifndef NIVEAU_INCLUDED
#define NIVEAU_INCLUDED

#include "Ennemis.h"
#include "EnsObstacle.h"
#include "EnsTir.h"
#include <fstream>

class Niveau
{
private:
	std::ifstream fichier;
	int niveau;
	EnsObst obstacles;
	Ennemis VEnnemis;
	float flag[3];
public:
	Niveau(int i=0);
	~Niveau();

	bool charger(const float* vect);
	bool fini();
	Niveau& monteeniveau();
	

};


#endif